/** \file * \brief Main file handling wrappers * * \author Copyright (C) 2019 Libor Polcak * * \license SPDX-License-Identifier: GPL-3.0-or-later */ // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // /** * \defgroup wrappers JavaScript Shield * * \brief Wrappers are small pieces of code that modifies the original functionalty of a function, * or property defined by standards. * * $(PROJECT_NAME) defines wrappers to modify the behaviour of the JavaScript environment. The * purpose of the most of the wrappers can be divided into several categories: * * * Block APIs: some APIs are not generally needed and can be blocked for most of the pages. * * Precision reduction: The returned value is too precise which might result into attacks on the * browser or can be used to fingerprint users. * * Hide information: Some APIs provide information that is not generally needed and can be hidden * from most of the pages. * * Provide fake information: We provide fake information mostly to confuse fingerprinters. */ /** * The object carrying all the wrappers */ var build_wrapping_code = {}; /** * Adds a list of wrapping objects to the build_wrapping_code. * * This function is called from each wrapper in its file. */ function add_wrappers(wrappers) { for (wrapper of wrappers) { build_wrapping_code[wrapper.parent_object + "." + wrapper.parent_object_property] = wrapper; } } /** * Function to be used by wrapped code used for rounding */ var rounding_function = `function rounding_function(numberToRound, precision) { return numberToRound - (numberToRound % Math.pow(10, Math.max(3 - precision))); }`; /** * Function to be used by wrapped code for adding randomized noise */ var noise_function = `let lastValue = 0; function noise_function(numberToChange, precision) { const noise = Math.floor(Math.random() * Math.pow(10, 3 - precision)); const arr = (numberToChange + '').split('.'); const number = parseInt(arr[0]); const decimal = parseInt(arr[1]); var value = number - (number % noise) + parseFloat('0.' + (decimal - (decimal % noise))); if (lastValue < value) { lastValue = value; } return lastValue; }`;