hntrie.js (28193B) - View raw
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772/******************************************************************************* uBlock Origin - a comprehensive, efficient content blocker Copyright (C) 2017-present Raymond Hill This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see {http://www.gnu.org/licenses/}. Home: https://github.com/gorhill/uBlock */ /******************************************************************************* The original prototype was to develop an idea I had about using jump indices in a TypedArray for quickly matching hostnames (or more generally strings)[1]. Once I had a working, un-optimized prototype, I realized I had ended up with something formally named a "trie": <https://en.wikipedia.org/wiki/Trie>, hence the name. I have no idea whether the implementation here or one resembling it has been done elsewhere. "HN" in HNTrieContainer stands for "HostName", because the trie is specialized to deal with matching hostnames -- which is a bit more complicated than matching plain strings. For example, `www.abc.com` is deemed matching `abc.com`, because the former is a subdomain of the latter. The opposite is of course not true. The resulting read-only tries created as a result of using HNTrieContainer are simply just typed arrays filled with integers. The matching algorithm is just a matter of reading/comparing these integers, and further using them as indices in the array as a way to move around in the trie. [1] To solve <https://github.com/gorhill/uBlock/issues/3193> Since this trie is specialized for matching hostnames, the stored strings are reversed internally, because of hostname comparison logic: Correct matching: index 0123456 abc.com | www.abc.com index 01234567890 Incorrect matching (typically used for plain strings): index 0123456 abc.com | www.abc.com index 01234567890 ------------------------------------------------------------------------------ 1st iteration: - https://github.com/gorhill/uBlock/blob/ff58107dac3a32607f8113e39ed5015584506813/src/js/hntrie.js - Suitable for small to medium set of hostnames - One buffer per trie 2nd iteration: goal was to make matches() method wasm-able - https://github.com/gorhill/uBlock/blob/c3b0fd31f64bd7ffecdd282fb1208fe07aac3eb0/src/js/hntrie.js - Suitable for small to medium set of hostnames - Distinct tries all share same buffer: - Reduced memory footprint - https://stackoverflow.com/questions/45803829/memory-overhead-of-typed-arrays-vs-strings/45808835#45808835 - Reusing needle character lookups for all tries - This significantly reduce the number of String.charCodeAt() calls - Slightly improved creation time This is the 3rd iteration: goal was to make add() method wasm-able and further improve memory/CPU efficiency. This 3rd iteration has the following new traits: - Suitable for small to large set of hostnames - Support multiple trie containers (instanciable) - Designed to hold large number of hostnames - Hostnames can be added at any time (instead of all at once) - This means pre-sorting is no longer a requirement - The trie is always compact - There is no longer a need for a `vacuum` method - This makes the add() method wasm-able - It can return the exact hostname which caused the match - serializable/unserializable available for fast loading - Distinct trie reference support the iteration protocol, thus allowing to extract all the hostnames in the trie Its primary purpose is to replace the use of Set() as a mean to hold large number of hostnames (ex. FilterHostnameDict in static filtering engine). A HNTrieContainer is mostly a large buffer in which distinct but related tries are stored. The memory layout of the buffer is as follow: 0-254: needle being processed 255: length of needle 256-259: offset to start of trie data section (=> trie0) 260-263: offset to end of trie data section (=> trie1) 264-267: offset to start of character data section (=> char0) 268-271: offset to end of character data section (=> char1) 272: start of trie data section */ const PAGE_SIZE = 65536; // i32 / i8 const TRIE0_SLOT = 256 >>> 2; // 64 / 256 const TRIE1_SLOT = TRIE0_SLOT + 1; // 65 / 260 const CHAR0_SLOT = TRIE0_SLOT + 2; // 66 / 264 const CHAR1_SLOT = TRIE0_SLOT + 3; // 67 / 268 const TRIE0_START = TRIE0_SLOT + 4 << 2; // 272 const roundToPageSize = v => (v + PAGE_SIZE-1) & ~(PAGE_SIZE-1); // http://www.cse.yorku.ca/~oz/hash.html#djb2 const i32Checksum = (buf32) => { const n = buf32.length; let hash = 177573 ^ n; for ( let i = 0; i < n; i++ ) { hash = (hash << 5) + hash ^ buf32[i]; } return hash; }; class HNTrieContainer { constructor() { const len = PAGE_SIZE * 2; this.buf = new Uint8Array(len); this.buf32 = new Uint32Array(this.buf.buffer); this.needle = ''; this.buf32[TRIE0_SLOT] = TRIE0_START; this.buf32[TRIE1_SLOT] = this.buf32[TRIE0_SLOT]; this.buf32[CHAR0_SLOT] = len >>> 1; this.buf32[CHAR1_SLOT] = this.buf32[CHAR0_SLOT]; this.wasmMemory = null; this.lastStored = ''; this.lastStoredLen = this.lastStoredIndex = 0; } //-------------------------------------------------------------------------- // Public methods //-------------------------------------------------------------------------- reset(details) { if ( details instanceof Object && typeof details.byteLength === 'number' && typeof details.char0 === 'number' ) { if ( details.byteLength > this.buf.byteLength ) { this.reallocateBuf(details.byteLength); } this.buf32[CHAR0_SLOT] = details.char0; } this.buf32[TRIE1_SLOT] = this.buf32[TRIE0_SLOT]; this.buf32[CHAR1_SLOT] = this.buf32[CHAR0_SLOT]; this.lastStored = ''; this.lastStoredLen = this.lastStoredIndex = 0; } setNeedle(needle) { if ( needle !== this.needle ) { const buf = this.buf; let i = needle.length; if ( i > 255 ) { i = 255; } buf[255] = i; while ( i-- ) { buf[i] = needle.charCodeAt(i); } this.needle = needle; } return this; } matchesJS(iroot) { const buf32 = this.buf32; const buf8 = this.buf; const char0 = buf32[CHAR0_SLOT]; let ineedle = buf8[255]; let icell = buf32[iroot+0]; if ( icell === 0 ) { return -1; } let c = 0, v = 0, i0 = 0, n = 0; for (;;) { if ( ineedle === 0 ) { return -1; } ineedle -= 1; c = buf8[ineedle]; // find first segment with a first-character match for (;;) { v = buf32[icell+2]; i0 = char0 + (v >>> 8); if ( buf8[i0] === c ) { break; } icell = buf32[icell+0]; if ( icell === 0 ) { return -1; } } // all characters in segment must match n = v & 0x7F; if ( n > 1 ) { n -= 1; if ( n > ineedle ) { return -1; } i0 += 1; const i1 = i0 + n; do { ineedle -= 1; if ( buf8[i0] !== buf8[ineedle] ) { return -1; } i0 += 1; } while ( i0 < i1 ); } // boundary at end of segment? if ( (v & 0x80) !== 0 ) { if ( ineedle === 0 || buf8[ineedle-1] === 0x2E /* '.' */ ) { return ineedle; } } // next segment icell = buf32[icell+1]; if ( icell === 0 ) { break; } } return -1; } createTrie() { // grow buffer if needed if ( (this.buf32[CHAR0_SLOT] - this.buf32[TRIE1_SLOT]) < 12 ) { this.growBuf(12, 0); } const iroot = this.buf32[TRIE1_SLOT] >>> 2; this.buf32[TRIE1_SLOT] += 12; this.buf32[iroot+0] = 0; this.buf32[iroot+1] = 0; this.buf32[iroot+2] = 0; return iroot; } createTrieFromIterable(hostnames) { const itrie = this.createTrie(); for ( const hn of hostnames ) { if ( hn === '' ) { continue; } this.setNeedle(hn).add(itrie); } return itrie; } createTrieFromStoredDomainOpt(i, n) { const itrie = this.createTrie(); const jend = i + n; let j = i, offset = 0, k = 0, c = 0; while ( j !== jend ) { offset = this.buf32[CHAR0_SLOT]; // Important k = 0; for (;;) { if ( j === jend ) { break; } c = this.buf[offset+j]; j += 1; if ( c === 0x7C /* '|' */ ) { break; } if ( k === 255 ) { continue; } this.buf[k] = c; k += 1; } if ( k !== 0 ) { this.buf[255] = k; this.add(itrie); } } this.needle = ''; // Important this.buf[255] = 0; // Important return itrie; } dumpTrie(iroot) { let hostnames = Array.from(this.trieIterator(iroot)); if ( String.prototype.padStart instanceof Function ) { const maxlen = Math.min( hostnames.reduce((maxlen, hn) => Math.max(maxlen, hn.length), 0), 64 ); hostnames = hostnames.map(hn => hn.padStart(maxlen)); } for ( const hn of hostnames ) { console.log(hn); } } trieIterator(iroot) { return { value: undefined, done: false, next() { if ( this.icell === 0 ) { if ( this.forks.length === 0 ) { this.value = undefined; this.done = true; return this; } this.charPtr = this.forks.pop(); this.icell = this.forks.pop(); } for (;;) { const idown = this.container.buf32[this.icell+0]; if ( idown !== 0 ) { this.forks.push(idown, this.charPtr); } const v = this.container.buf32[this.icell+2]; let i0 = this.container.buf32[CHAR0_SLOT] + (v >>> 8); const i1 = i0 + (v & 0x7F); while ( i0 < i1 ) { this.charPtr -= 1; this.charBuf[this.charPtr] = this.container.buf[i0]; i0 += 1; } this.icell = this.container.buf32[this.icell+1]; if ( (v & 0x80) !== 0 ) { return this.toHostname(); } } }, toHostname() { this.value = this.textDecoder.decode( new Uint8Array(this.charBuf.buffer, this.charPtr) ); return this; }, container: this, icell: this.buf32[iroot], charBuf: new Uint8Array(256), charPtr: 256, forks: [], textDecoder: new TextDecoder(), [Symbol.iterator]() { return this; }, }; } // TODO: // Rework code to add from a string already present in the character // buffer, i.e. not having to go through setNeedle() when adding a new // hostname to a trie. This will require much work though, and probably // changing the order in which string segments are stored in the // character buffer. addJS(iroot) { let lhnchar = this.buf[255]; if ( lhnchar === 0 ) { return 0; } // grow buffer if needed if ( (this.buf32[CHAR0_SLOT] - this.buf32[TRIE1_SLOT]) < 24 || (this.buf.length - this.buf32[CHAR1_SLOT]) < 256 ) { this.growBuf(24, 256); } let icell = this.buf32[iroot+0]; // special case: first node in trie if ( icell === 0 ) { this.buf32[iroot+0] = this.addLeafCell(lhnchar); return 1; } // const char0 = this.buf32[CHAR0_SLOT]; let isegchar, lsegchar, boundaryBit, inext; // find a matching cell: move down for (;;) { const v = this.buf32[icell+2]; let isegchar0 = char0 + (v >>> 8); // if first character is no match, move to next descendant if ( this.buf[isegchar0] !== this.buf[lhnchar-1] ) { inext = this.buf32[icell+0]; if ( inext === 0 ) { this.buf32[icell+0] = this.addLeafCell(lhnchar); return 1; } icell = inext; continue; } // 1st character was tested isegchar = 1; lhnchar -= 1; // find 1st mismatch in rest of segment lsegchar = v & 0x7F; if ( lsegchar !== 1 ) { for (;;) { if ( isegchar === lsegchar ) { break; } if ( lhnchar === 0 ) { break; } if ( this.buf[isegchar0+isegchar] !== this.buf[lhnchar-1] ) { break; } isegchar += 1; lhnchar -= 1; } } boundaryBit = v & 0x80; // all segment characters matched if ( isegchar === lsegchar ) { // needle remainder: no if ( lhnchar === 0 ) { // boundary: yes, already present if ( boundaryBit !== 0 ) { return 0; } // boundary: no, mark as boundary this.buf32[icell+2] = v | 0x80; } // needle remainder: yes else { // remainder is at label boundary? if yes, no need to add // the rest since the shortest match is always reported if ( boundaryBit !== 0 ) { if ( this.buf[lhnchar-1] === 0x2E /* '.' */ ) { return -1; } } inext = this.buf32[icell+1]; if ( inext !== 0 ) { icell = inext; continue; } // add needle remainder this.buf32[icell+1] = this.addLeafCell(lhnchar); } } // some segment characters matched else { // split current cell isegchar0 -= char0; this.buf32[icell+2] = isegchar0 << 8 | isegchar; inext = this.addCell( 0, this.buf32[icell+1], isegchar0 + isegchar << 8 | boundaryBit | lsegchar - isegchar ); this.buf32[icell+1] = inext; // needle remainder: yes, need new cell for remaining characters if ( lhnchar !== 0 ) { this.buf32[inext+0] = this.addLeafCell(lhnchar); } // needle remainder: no, need boundary cell else { this.buf32[icell+2] |= 0x80; } } return 1; } } optimize() { this.shrinkBuf(); return { byteLength: this.buf.byteLength, char0: this.buf32[CHAR0_SLOT], }; } toSelfie() { const buf32 = this.buf32.subarray(0, this.buf32[CHAR1_SLOT] + 3 >>> 2); return { buf32, checksum: i32Checksum(buf32) }; } fromSelfie(selfie) { if ( typeof selfie !== 'object' || selfie === null ) { return false; } if ( selfie.buf32 instanceof Uint32Array === false ) { return false; } if ( selfie.checksum !== i32Checksum(selfie.buf32) ) { return false; } this.needle = ''; let byteLength = selfie.buf32.length << 2; if ( byteLength === 0 ) { return false; } byteLength = roundToPageSize(byteLength); if ( this.wasmMemory !== null ) { const pageCountBefore = this.buf.length >>> 16; const pageCountAfter = byteLength >>> 16; if ( pageCountAfter > pageCountBefore ) { this.wasmMemory.grow(pageCountAfter - pageCountBefore); this.buf = new Uint8Array(this.wasmMemory.buffer); this.buf32 = new Uint32Array(this.buf.buffer); } this.buf32.set(selfie.buf32); } else { this.buf32 = selfie.buf32; this.buf = new Uint8Array(this.buf32.buffer); } // https://github.com/uBlockOrigin/uBlock-issues/issues/2925 this.buf[255] = 0; return true; } // The following *Hostname() methods can be used to store hostname strings // outside the trie. This is useful to store/match hostnames which are // not part of a collection, and yet still benefit from storing the strings // into a trie container's character buffer. // TODO: WASM version of matchesHostname() storeHostname(hn) { let n = hn.length; if ( n > 255 ) { hn = hn.slice(-255); n = 255; } if ( n === this.lastStoredLen && hn === this.lastStored ) { return this.lastStoredIndex; } this.lastStored = hn; this.lastStoredLen = n; if ( (this.buf.length - this.buf32[CHAR1_SLOT]) < n ) { this.growBuf(0, n); } const offset = this.buf32[CHAR1_SLOT]; this.buf32[CHAR1_SLOT] = offset + n; const buf8 = this.buf; for ( let i = 0; i < n; i++ ) { buf8[offset+i] = hn.charCodeAt(i); } return (this.lastStoredIndex = offset - this.buf32[CHAR0_SLOT]); } extractHostname(i, n) { const textDecoder = new TextDecoder(); const offset = this.buf32[CHAR0_SLOT] + i; return textDecoder.decode(this.buf.subarray(offset, offset + n)); } storeDomainOpt(s) { let n = s.length; if ( n === this.lastStoredLen && s === this.lastStored ) { return this.lastStoredIndex; } this.lastStored = s; this.lastStoredLen = n; if ( (this.buf.length - this.buf32[CHAR1_SLOT]) < n ) { this.growBuf(0, n); } const offset = this.buf32[CHAR1_SLOT]; this.buf32[CHAR1_SLOT] = offset + n; const buf8 = this.buf; for ( let i = 0; i < n; i++ ) { buf8[offset+i] = s.charCodeAt(i); } return (this.lastStoredIndex = offset - this.buf32[CHAR0_SLOT]); } extractDomainOpt(i, n) { const textDecoder = new TextDecoder(); const offset = this.buf32[CHAR0_SLOT] + i; return textDecoder.decode(this.buf.subarray(offset, offset + n)); } matchesHostname(hn, i, n) { this.setNeedle(hn); const buf8 = this.buf; const hr = buf8[255]; if ( n > hr ) { return false; } const hl = hr - n; const nl = this.buf32[CHAR0_SLOT] + i; for ( let j = 0; j < n; j++ ) { if ( buf8[nl+j] !== buf8[hl+j] ) { return false; } } return n === hr || hn.charCodeAt(hl-1) === 0x2E /* '.' */; } async enableWASM(wasmModuleFetcher, path) { if ( typeof WebAssembly === 'undefined' ) { return false; } if ( this.wasmMemory instanceof WebAssembly.Memory ) { return true; } const module = await getWasmModule(wasmModuleFetcher, path); if ( module instanceof WebAssembly.Module === false ) { return false; } const memory = new WebAssembly.Memory({ initial: 2 }); const instance = await WebAssembly.instantiate(module, { imports: { memory, growBuf: this.growBuf.bind(this, 24, 256) } }); if ( instance instanceof WebAssembly.Instance === false ) { return false; } this.wasmMemory = memory; const curPageCount = memory.buffer.byteLength >>> 16; const newPageCount = roundToPageSize(this.buf.byteLength) >>> 16; if ( newPageCount > curPageCount ) { memory.grow(newPageCount - curPageCount); } const buf = new Uint8Array(memory.buffer); buf.set(this.buf); this.buf = buf; this.buf32 = new Uint32Array(this.buf.buffer); this.matches = this.matchesWASM = instance.exports.matches; this.add = this.addWASM = instance.exports.add; return true; } dumpInfo() { return [ `Buffer size (Uint8Array): ${this.buf32[CHAR1_SLOT].toLocaleString('en')}`, ` Char segment size: ${(this.buf32[CHAR1_SLOT] - this.buf32[CHAR0_SLOT]).toLocaleString('en')}`, `WASM: ${this.wasmMemory === null ? 'disabled' : 'enabled'}`, ].join('\n'); } //-------------------------------------------------------------------------- // Private methods //-------------------------------------------------------------------------- addCell(idown, iright, v) { let icell = this.buf32[TRIE1_SLOT]; this.buf32[TRIE1_SLOT] = icell + 12; icell >>>= 2; this.buf32[icell+0] = idown; this.buf32[icell+1] = iright; this.buf32[icell+2] = v; return icell; } addLeafCell(lsegchar) { const r = this.buf32[TRIE1_SLOT] >>> 2; let i = r; while ( lsegchar > 127 ) { this.buf32[i+0] = 0; this.buf32[i+1] = i + 3; this.buf32[i+2] = this.addSegment(lsegchar, lsegchar - 127); lsegchar -= 127; i += 3; } this.buf32[i+0] = 0; this.buf32[i+1] = 0; this.buf32[i+2] = this.addSegment(lsegchar, 0) | 0x80; this.buf32[TRIE1_SLOT] = i + 3 << 2; return r; } addSegment(lsegchar, lsegend) { if ( lsegchar === 0 ) { return 0; } let char1 = this.buf32[CHAR1_SLOT]; const isegchar = char1 - this.buf32[CHAR0_SLOT]; let i = lsegchar; do { this.buf[char1++] = this.buf[--i]; } while ( i !== lsegend ); this.buf32[CHAR1_SLOT] = char1; return isegchar << 8 | lsegchar - lsegend; } growBuf(trieGrow, charGrow) { const char0 = Math.max( roundToPageSize(this.buf32[TRIE1_SLOT] + trieGrow), this.buf32[CHAR0_SLOT] ); const char1 = char0 + this.buf32[CHAR1_SLOT] - this.buf32[CHAR0_SLOT]; const bufLen = Math.max( roundToPageSize(char1 + charGrow), this.buf.length ); this.resizeBuf(bufLen, char0); } shrinkBuf() { // Can't shrink WebAssembly.Memory if ( this.wasmMemory !== null ) { return; } const char0 = this.buf32[TRIE1_SLOT] + 24; const char1 = char0 + this.buf32[CHAR1_SLOT] - this.buf32[CHAR0_SLOT]; const bufLen = char1 + 256; this.resizeBuf(bufLen, char0); } resizeBuf(bufLen, char0) { bufLen = roundToPageSize(bufLen); if ( bufLen === this.buf.length && char0 === this.buf32[CHAR0_SLOT] ) { return; } const charDataLen = this.buf32[CHAR1_SLOT] - this.buf32[CHAR0_SLOT]; if ( this.wasmMemory !== null ) { const pageCount = (bufLen >>> 16) - (this.buf.byteLength >>> 16); if ( pageCount > 0 ) { this.wasmMemory.grow(pageCount); this.buf = new Uint8Array(this.wasmMemory.buffer); this.buf32 = new Uint32Array(this.wasmMemory.buffer); } } else if ( bufLen !== this.buf.length ) { const newBuf = new Uint8Array(bufLen); newBuf.set( new Uint8Array( this.buf.buffer, 0, this.buf32[TRIE1_SLOT] ), 0 ); newBuf.set( new Uint8Array( this.buf.buffer, this.buf32[CHAR0_SLOT], charDataLen ), char0 ); this.buf = newBuf; this.buf32 = new Uint32Array(this.buf.buffer); this.buf32[CHAR0_SLOT] = char0; this.buf32[CHAR1_SLOT] = char0 + charDataLen; } if ( char0 !== this.buf32[CHAR0_SLOT] ) { this.buf.set( new Uint8Array( this.buf.buffer, this.buf32[CHAR0_SLOT], charDataLen ), char0 ); this.buf32[CHAR0_SLOT] = char0; this.buf32[CHAR1_SLOT] = char0 + charDataLen; } } reallocateBuf(newSize) { newSize = roundToPageSize(newSize); if ( newSize === this.buf.length ) { return; } if ( this.wasmMemory === null ) { const newBuf = new Uint8Array(newSize); newBuf.set( newBuf.length < this.buf.length ? this.buf.subarray(0, newBuf.length) : this.buf ); this.buf = newBuf; } else { const growBy = ((newSize + 0xFFFF) >>> 16) - (this.buf.length >>> 16); if ( growBy <= 0 ) { return; } this.wasmMemory.grow(growBy); this.buf = new Uint8Array(this.wasmMemory.buffer); } this.buf32 = new Uint32Array(this.buf.buffer); } } HNTrieContainer.prototype.matches = HNTrieContainer.prototype.matchesJS; HNTrieContainer.prototype.matchesWASM = null; HNTrieContainer.prototype.add = HNTrieContainer.prototype.addJS; HNTrieContainer.prototype.addWASM = null; /******************************************************************************/ // Code below is to attempt to load a WASM module which implements: // // - HNTrieContainer.add() // - HNTrieContainer.matches() // // The WASM module is entirely optional, the JS implementations will be // used should the WASM module be unavailable for whatever reason. const getWasmModule = (( ) => { let wasmModulePromise; return async function(wasmModuleFetcher, path) { if ( wasmModulePromise instanceof Promise ) { return wasmModulePromise; } // The wasm module will work only if CPU is natively little-endian, // as we use native uint32 array in our js code. const uint32s = new Uint32Array(1); const uint8s = new Uint8Array(uint32s.buffer); uint32s[0] = 1; if ( uint8s[0] !== 1 ) { return; } wasmModulePromise = wasmModuleFetcher(`${path}hntrie`).catch(reason => { console.info(reason); }); return wasmModulePromise; }; })(); /******************************************************************************/ export default HNTrieContainer;