gesture.c (8968B) - View raw
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332#include "gesture.h" #include <math.h> #include <stdarg.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include "list.h" #include "log.h" #include "stringop.h" const uint8_t GESTURE_FINGERS_ANY = 0; char *gesture_parse(const char *input, struct gesture *output) { // Clear output in case of failure output->type = GESTURE_TYPE_NONE; output->fingers = GESTURE_FINGERS_ANY; output->directions = GESTURE_DIRECTION_NONE; // Split input type, fingers and directions list_t *split = split_string(input, ":"); if (split->length < 1 || split->length > 3) { return format_str( "expected <gesture>[:<fingers>][:direction], got %s", input); } // Parse gesture type if (strcmp(split->items[0], "hold") == 0) { output->type = GESTURE_TYPE_HOLD; } else if (strcmp(split->items[0], "pinch") == 0) { output->type = GESTURE_TYPE_PINCH; } else if (strcmp(split->items[0], "swipe") == 0) { output->type = GESTURE_TYPE_SWIPE; } else { return format_str("expected hold|pinch|swipe, got %s", (const char *)split->items[0]); } // Parse optional arguments if (split->length > 1) { char *next = split->items[1]; // Try to parse as finger count (1-9) if (strlen(next) == 1 && '1' <= next[0] && next[0] <= '9') { output->fingers = atoi(next); // Move to next if available next = split->length == 3 ? split->items[2] : NULL; } else if (split->length == 3) { // Fail here if argument can only be finger count return format_str("expected 1-9, got %s", next); } // If there is an argument left, try to parse as direction if (next) { list_t *directions = split_string(next, "+"); for (int i = 0; i < directions->length; ++i) { const char *item = directions->items[i]; if (strcmp(item, "any") == 0) { continue; } else if (strcmp(item, "up") == 0) { output->directions |= GESTURE_DIRECTION_UP; } else if (strcmp(item, "down") == 0) { output->directions |= GESTURE_DIRECTION_DOWN; } else if (strcmp(item, "left") == 0) { output->directions |= GESTURE_DIRECTION_LEFT; } else if (strcmp(item, "right") == 0) { output->directions |= GESTURE_DIRECTION_RIGHT; } else if (strcmp(item, "inward") == 0) { output->directions |= GESTURE_DIRECTION_INWARD; } else if (strcmp(item, "outward") == 0) { output->directions |= GESTURE_DIRECTION_OUTWARD; } else if (strcmp(item, "clockwise") == 0) { output->directions |= GESTURE_DIRECTION_CLOCKWISE; } else if (strcmp(item, "counterclockwise") == 0) { output->directions |= GESTURE_DIRECTION_COUNTERCLOCKWISE; } else { return format_str("expected direction, got %s", item); } } list_free_items_and_destroy(directions); } } // if optional args list_free_items_and_destroy(split); return NULL; } const char *gesture_type_string(enum gesture_type type) { switch (type) { case GESTURE_TYPE_NONE: return "none"; case GESTURE_TYPE_HOLD: return "hold"; case GESTURE_TYPE_PINCH: return "pinch"; case GESTURE_TYPE_SWIPE: return "swipe"; } return NULL; } const char *gesture_direction_string(enum gesture_direction direction) { switch (direction) { case GESTURE_DIRECTION_NONE: return "none"; case GESTURE_DIRECTION_UP: return "up"; case GESTURE_DIRECTION_DOWN: return "down"; case GESTURE_DIRECTION_LEFT: return "left"; case GESTURE_DIRECTION_RIGHT: return "right"; case GESTURE_DIRECTION_INWARD: return "inward"; case GESTURE_DIRECTION_OUTWARD: return "outward"; case GESTURE_DIRECTION_CLOCKWISE: return "clockwise"; case GESTURE_DIRECTION_COUNTERCLOCKWISE: return "counterclockwise"; } return NULL; } // Helper to turn combination of directions flags into string representation. static char *gesture_directions_to_string(uint32_t directions) { char *result = NULL; for (uint8_t bit = 0; bit < 32; bit++) { uint32_t masked = directions & (1 << bit); if (masked) { const char *name = gesture_direction_string(masked); if (!name) { name = "unknown"; } if (!result) { result = strdup(name); } else { char *new = format_str("%s+%s", result, name); free(result); result = new; } } } if(!result) { return strdup("any"); } return result; } char *gesture_to_string(struct gesture *gesture) { char *directions = gesture_directions_to_string(gesture->directions); char *result = format_str("%s:%u:%s", gesture_type_string(gesture->type), gesture->fingers, directions); free(directions); return result; } bool gesture_check(struct gesture *target, enum gesture_type type, uint8_t fingers) { // Check that gesture type matches if (target->type != type) { return false; } // Check that finger count matches if (target->fingers != GESTURE_FINGERS_ANY && target->fingers != fingers) { return false; } return true; } bool gesture_match(struct gesture *target, struct gesture *to_match, bool exact) { // Check type and fingers if (!gesture_check(target, to_match->type, to_match->fingers)) { return false; } // Enforce exact matches ... if (exact && target->directions != to_match->directions) { return false; } // ... or ensure all target directions are matched return (target->directions & to_match->directions) == target->directions; } bool gesture_equal(struct gesture *a, struct gesture *b) { return a->type == b->type && a->fingers == b->fingers && a->directions == b->directions; } // Return count of set bits in directions bit field. static uint8_t gesture_directions_count(uint32_t directions) { uint8_t count = 0; for (; directions; directions >>= 1) { count += directions & 1; } return count; } // Compare direction bit count of two direction. static int8_t gesture_directions_compare(uint32_t a, uint32_t b) { return gesture_directions_count(a) - gesture_directions_count(b); } // Compare two direction based on their direction bit count int8_t gesture_compare(struct gesture *a, struct gesture *b) { return gesture_directions_compare(a->directions, b->directions); } void gesture_tracker_begin(struct gesture_tracker *tracker, enum gesture_type type, uint8_t fingers) { tracker->type = type; tracker->fingers = fingers; tracker->dx = 0.0; tracker->dy = 0.0; tracker->scale = 1.0; tracker->rotation = 0.0; sway_log(SWAY_DEBUG, "begin tracking %s:%u:? gesture", gesture_type_string(type), fingers); } bool gesture_tracker_check(struct gesture_tracker *tracker, enum gesture_type type) { return tracker->type == type; } void gesture_tracker_update(struct gesture_tracker *tracker, double dx, double dy, double scale, double rotation) { if (tracker->type == GESTURE_TYPE_HOLD) { sway_assert(false, "hold does not update."); return; } tracker->dx += dx; tracker->dy += dy; if (tracker->type == GESTURE_TYPE_PINCH) { tracker->scale = scale; tracker->rotation += rotation; } sway_log(SWAY_DEBUG, "update tracking %s:%u:? gesture: %f %f %f %f", gesture_type_string(tracker->type), tracker->fingers, tracker->dx, tracker->dy, tracker->scale, tracker->rotation); } void gesture_tracker_cancel(struct gesture_tracker *tracker) { sway_log(SWAY_DEBUG, "cancel tracking %s:%u:? gesture", gesture_type_string(tracker->type), tracker->fingers); tracker->type = GESTURE_TYPE_NONE; } struct gesture *gesture_tracker_end(struct gesture_tracker *tracker) { struct gesture *result = calloc(1, sizeof(struct gesture)); // Ignore gesture under some threshold // TODO: Make configurable const double min_rotation = 5; const double min_scale_delta = 0.1; // Determine direction switch(tracker->type) { // Gestures with scale and rotation case GESTURE_TYPE_PINCH: if (tracker->rotation > min_rotation) { result->directions |= GESTURE_DIRECTION_CLOCKWISE; } if (tracker->rotation < -min_rotation) { result->directions |= GESTURE_DIRECTION_COUNTERCLOCKWISE; } if (tracker->scale > (1.0 + min_scale_delta)) { result->directions |= GESTURE_DIRECTION_OUTWARD; } if (tracker->scale < (1.0 - min_scale_delta)) { result->directions |= GESTURE_DIRECTION_INWARD; } __attribute__ ((fallthrough)); // Gestures with dx and dy case GESTURE_TYPE_SWIPE: if (fabs(tracker->dx) > fabs(tracker->dy)) { if (tracker->dx > 0) { result->directions |= GESTURE_DIRECTION_RIGHT; } else { result->directions |= GESTURE_DIRECTION_LEFT; } } else { if (tracker->dy > 0) { result->directions |= GESTURE_DIRECTION_DOWN; } else { result->directions |= GESTURE_DIRECTION_UP; } } // Gesture without any direction case GESTURE_TYPE_HOLD: break; // Not tracking any gesture case GESTURE_TYPE_NONE: sway_assert(false, "Not tracking any gesture."); return result; } result->type = tracker->type; result->fingers = tracker->fingers; char *description = gesture_to_string(result); sway_log(SWAY_DEBUG, "end tracking gesture: %s", description); free(description); tracker->type = GESTURE_TYPE_NONE; return result; }