input.c (16317B) - View raw
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SWAY_SCROLL_UP : SWAY_SCROLL_DOWN; case WL_POINTER_AXIS_HORIZONTAL_SCROLL: return negative ? SWAY_SCROLL_LEFT : SWAY_SCROLL_RIGHT; default: sway_log(SWAY_DEBUG, "Unexpected axis value on mouse scroll"); return 0; } } void update_cursor(struct swaybar_seat *seat) { struct swaybar_pointer *pointer = &seat->pointer; if (!pointer || !pointer->cursor_surface) { return; } if (pointer->cursor_theme) { wl_cursor_theme_destroy(pointer->cursor_theme); } const char *cursor_theme = getenv("XCURSOR_THEME"); unsigned cursor_size = 24; const char *env_cursor_size = getenv("XCURSOR_SIZE"); if (env_cursor_size && strlen(env_cursor_size) > 0) { errno = 0; char *end; unsigned size = strtoul(env_cursor_size, &end, 10); if (!*end && errno == 0) { cursor_size = size; } } int scale = pointer->current ? pointer->current->scale : 1; pointer->cursor_theme = wl_cursor_theme_load( cursor_theme, cursor_size * scale, seat->bar->shm); if (!pointer->cursor_theme) { sway_log(SWAY_ERROR, "Failed to load cursor theme"); return; } struct wl_cursor *cursor; cursor = wl_cursor_theme_get_cursor(pointer->cursor_theme, "default"); if (!cursor) { sway_log(SWAY_ERROR, "Failed to get default cursor from theme"); return; } pointer->cursor_image = cursor->images[0]; wl_surface_set_buffer_scale(pointer->cursor_surface, scale); wl_surface_attach(pointer->cursor_surface, wl_cursor_image_get_buffer(pointer->cursor_image), 0, 0); wl_pointer_set_cursor(pointer->pointer, pointer->serial, pointer->cursor_surface, pointer->cursor_image->hotspot_x / scale, pointer->cursor_image->hotspot_y / scale); wl_surface_damage_buffer(pointer->cursor_surface, 0, 0, INT32_MAX, INT32_MAX); wl_surface_commit(pointer->cursor_surface); } static void wl_pointer_enter(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t surface_x, wl_fixed_t surface_y) { struct swaybar_seat *seat = data; struct swaybar_pointer *pointer = &seat->pointer; seat->pointer.x = wl_fixed_to_double(surface_x); seat->pointer.y = wl_fixed_to_double(surface_y); struct swaybar_output *output; wl_list_for_each(output, &seat->bar->outputs, link) { if (output->surface == surface) { pointer->current = output; break; } } if (seat->bar->cursor_shape_manager) { struct wp_cursor_shape_device_v1 *device = wp_cursor_shape_manager_v1_get_pointer( seat->bar->cursor_shape_manager, wl_pointer); wp_cursor_shape_device_v1_set_shape(device, serial, WP_CURSOR_SHAPE_DEVICE_V1_SHAPE_DEFAULT); wp_cursor_shape_device_v1_destroy(device); } else { pointer->serial = serial; update_cursor(seat); } } static void wl_pointer_leave(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface) { struct swaybar_seat *seat = data; seat->pointer.current = NULL; } static void wl_pointer_motion(void *data, struct wl_pointer *wl_pointer, uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) { struct swaybar_seat *seat = data; seat->pointer.x = wl_fixed_to_double(surface_x); seat->pointer.y = wl_fixed_to_double(surface_y); } static bool check_bindings(struct swaybar *bar, uint32_t button, uint32_t state) { bool released = state == WL_POINTER_BUTTON_STATE_RELEASED; for (int i = 0; i < bar->config->bindings->length; i++) { struct swaybar_binding *binding = bar->config->bindings->items[i]; if (binding->button == button && binding->release == released) { ipc_execute_binding(bar, binding); return true; } } return false; } static bool process_hotspots(struct swaybar_output *output, double x, double y, uint32_t button, uint32_t state) { bool released = state == WL_POINTER_BUTTON_STATE_RELEASED; struct swaybar_hotspot *hotspot; wl_list_for_each(hotspot, &output->hotspots, link) { if (x >= hotspot->x && y >= hotspot->y && x < hotspot->x + hotspot->width && y < hotspot->y + hotspot->height) { if (HOTSPOT_IGNORE == hotspot->callback(output, hotspot, x, y, button, released, hotspot->data)) { return true; } } } return false; } static void wl_pointer_button(void *data, struct wl_pointer *wl_pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) { struct swaybar_seat *seat = data; struct swaybar_pointer *pointer = &seat->pointer; struct swaybar_output *output = pointer->current; if (!sway_assert(output, "button with no active output")) { return; } if (process_hotspots(output, pointer->x, pointer->y, button, state)) { return; } check_bindings(seat->bar, button, state); } static void workspace_next(struct swaybar *bar, struct swaybar_output *output, bool left) { struct swaybar_config *config = bar->config; struct swaybar_workspace *first = wl_container_of(output->workspaces.next, first, link); struct swaybar_workspace *last = wl_container_of(output->workspaces.prev, last, link); struct swaybar_workspace *active; wl_list_for_each(active, &output->workspaces, link) { if (active->visible) { break; } } if (!sway_assert(active->visible, "axis with null workspace")) { return; } struct swaybar_workspace *new; if (left) { if (active == first) { new = config->wrap_scroll ? last : NULL; } else { new = wl_container_of(active->link.prev, new, link); } } else { if (active == last) { new = config->wrap_scroll ? first : NULL; } else { new = wl_container_of(active->link.next, new, link); } } if (new && new != active) { ipc_send_workspace_command(bar, new->name); // Since we're asking Sway to switch to 'new', it should become visible. // Marking it visible right now allows calling workspace_next in a loop. new->visible = true; active->visible = false; } } static void process_discrete_scroll(struct swaybar_seat *seat, struct swaybar_output *output, struct swaybar_pointer *pointer, uint32_t axis, wl_fixed_t value) { uint32_t button = wl_axis_to_button(axis, value); if (process_hotspots(output, pointer->x, pointer->y, button, WL_POINTER_BUTTON_STATE_PRESSED)) { // (Currently hotspots don't do anything on release events, so no need to emit one) return; } // If there is a button press binding, execute it, and check button release bindings if (check_bindings(seat->bar, button, WL_POINTER_BUTTON_STATE_PRESSED)) { check_bindings(seat->bar, button, WL_POINTER_BUTTON_STATE_RELEASED); return; } struct swaybar_config *config = seat->bar->config; double amt = wl_fixed_to_double(value); if (amt == 0.0 || !config->workspace_buttons) { check_bindings(seat->bar, button, WL_POINTER_BUTTON_STATE_RELEASED); return; } if (!sway_assert(!wl_list_empty(&output->workspaces), "axis with no workspaces")) { return; } workspace_next(seat->bar, output, amt < 0.0); // Check button release bindings check_bindings(seat->bar, button, WL_POINTER_BUTTON_STATE_RELEASED); } static void process_continuous_scroll(struct swaybar_seat *seat, struct swaybar_output *output, struct swaybar_pointer *pointer, uint32_t axis) { while (abs(seat->axis[axis].value) > SWAY_CONTINUOUS_SCROLL_THRESHOLD) { if (seat->axis[axis].value > 0) { process_discrete_scroll(seat, output, pointer, axis, SWAY_CONTINUOUS_SCROLL_THRESHOLD); seat->axis[axis].value -= SWAY_CONTINUOUS_SCROLL_THRESHOLD; } else { process_discrete_scroll(seat, output, pointer, axis, -SWAY_CONTINUOUS_SCROLL_THRESHOLD); seat->axis[axis].value += SWAY_CONTINUOUS_SCROLL_THRESHOLD; } } } static void wl_pointer_axis(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis, wl_fixed_t value) { struct swaybar_seat *seat = data; struct swaybar_pointer *pointer = &seat->pointer; struct swaybar_output *output = pointer->current; if (!sway_assert(output, "axis with no active output")) { return; } if (!sway_assert(axis < 2, "axis out of range")) { return; } // If there's a while since the last scroll event, // set 'value' to zero as if to reset the "virtual scroll wheel" if (seat->axis[axis].discrete_steps == 0 && time - seat->axis[axis].update_time > SWAY_CONTINUOUS_SCROLL_TIMEOUT) { seat->axis[axis].value = 0; } seat->axis[axis].value += value; seat->axis[axis].update_time = time; } static void wl_pointer_frame(void *data, struct wl_pointer *wl_pointer) { struct swaybar_seat *seat = data; struct swaybar_pointer *pointer = &seat->pointer; struct swaybar_output *output = pointer->current; if (output == NULL) { return; } for (uint32_t axis = 0; axis < 2; ++axis) { if (seat->axis[axis].discrete_steps) { for (uint32_t step = 0; step < seat->axis[axis].discrete_steps; ++step) { // Honestly, it would probabyl make sense to pass in // 'seat->axis[axis].value / seat->axis[axi].discrete_steps' here, // but it's only used to check whether it's positive or negative // so I don't think it's worth the risk of rounding errors. process_discrete_scroll(seat, output, pointer, axis, seat->axis[axis].value); } seat->axis[axis].value = 0; seat->axis[axis].discrete_steps = 0; } else { process_continuous_scroll(seat, output, pointer, axis); } } } static void wl_pointer_axis_source(void *data, struct wl_pointer *wl_pointer, uint32_t axis_source) { // Who cares } static void wl_pointer_axis_stop(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis) { // Who cares } static void wl_pointer_axis_discrete(void *data, struct wl_pointer *wl_pointer, uint32_t axis, int32_t discrete) { struct swaybar_seat *seat = data; if (!sway_assert(axis < 2, "axis out of range")) { return; } seat->axis[axis].discrete_steps += abs(discrete); } static const struct wl_pointer_listener pointer_listener = { .enter = wl_pointer_enter, .leave = wl_pointer_leave, .motion = wl_pointer_motion, .button = wl_pointer_button, .axis = wl_pointer_axis, .frame = wl_pointer_frame, .axis_source = wl_pointer_axis_source, .axis_stop = wl_pointer_axis_stop, .axis_discrete = wl_pointer_axis_discrete, }; static struct touch_slot *get_touch_slot(struct swaybar_touch *touch, int32_t id) { ssize_t next = -1; for (size_t i = 0; i < sizeof(touch->slots) / sizeof(*touch->slots); ++i) { if (touch->slots[i].id == id) { return &touch->slots[i]; } if (next == -1 && !touch->slots[i].output) { next = i; } } if (next == -1) { sway_log(SWAY_ERROR, "Ran out of touch slots"); return NULL; } return &touch->slots[next]; } static void wl_touch_down(void *data, struct wl_touch *wl_touch, uint32_t serial, uint32_t time, struct wl_surface *surface, int32_t id, wl_fixed_t _x, wl_fixed_t _y) { struct swaybar_seat *seat = data; struct swaybar_output *_output = NULL, *output = NULL; wl_list_for_each(_output, &seat->bar->outputs, link) { if (_output->surface == surface) { output = _output; break; } } if (!output) { sway_log(SWAY_DEBUG, "Got touch event for unknown surface"); return; } struct touch_slot *slot = get_touch_slot(&seat->touch, id); if (!slot) { return; } slot->id = id; slot->output = output; slot->x = slot->start_x = wl_fixed_to_double(_x); slot->y = slot->start_y = wl_fixed_to_double(_y); slot->time = time; } static void wl_touch_up(void *data, struct wl_touch *wl_touch, uint32_t serial, uint32_t time, int32_t id) { struct swaybar_seat *seat = data; struct touch_slot *slot = get_touch_slot(&seat->touch, id); if (!slot) { return; } if (time - slot->time < 500) { // Tap, treat it like a pointer click process_hotspots(slot->output, slot->x, slot->y, BTN_LEFT, WL_POINTER_BUTTON_STATE_PRESSED); // (Currently hotspots don't do anything on release events, so no need to emit one) } slot->output = NULL; } static void wl_touch_motion(void *data, struct wl_touch *wl_touch, uint32_t time, int32_t id, wl_fixed_t x, wl_fixed_t y) { struct swaybar_seat *seat = data; struct touch_slot *slot = get_touch_slot(&seat->touch, id); if (!slot) { return; } int prev_progress = (int)((slot->x - slot->start_x) / slot->output->width * 100); slot->x = wl_fixed_to_double(x); slot->y = wl_fixed_to_double(y); // "progress" is a measure from 0..100 representing the fraction of the // output the touch gesture has travelled, positive when moving to the right // and negative when moving to the left. int progress = (int)((slot->x - slot->start_x) / slot->output->width * 100); if (abs(progress) / 20 != abs(prev_progress) / 20) { workspace_next(seat->bar, slot->output, progress - prev_progress < 0); } } static void wl_touch_frame(void *data, struct wl_touch *wl_touch) { // Who cares } static void wl_touch_cancel(void *data, struct wl_touch *wl_touch) { struct swaybar_seat *seat = data; struct swaybar_touch *touch = &seat->touch; for (size_t i = 0; i < sizeof(touch->slots) / sizeof(*touch->slots); ++i) { touch->slots[i].output = NULL; } } static void wl_touch_shape(void *data, struct wl_touch *wl_touch, int32_t id, wl_fixed_t major, wl_fixed_t minor) { // Who cares } static void wl_touch_orientation(void *data, struct wl_touch *wl_touch, int32_t id, wl_fixed_t orientation) { // Who cares } static const struct wl_touch_listener touch_listener = { .down = wl_touch_down, .up = wl_touch_up, .motion = wl_touch_motion, .frame = wl_touch_frame, .cancel = wl_touch_cancel, .shape = wl_touch_shape, .orientation = wl_touch_orientation, }; static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat, enum wl_seat_capability caps) { struct swaybar_seat *seat = data; bool have_pointer = caps & WL_SEAT_CAPABILITY_POINTER; bool have_touch = caps & WL_SEAT_CAPABILITY_TOUCH; if (!have_pointer && seat->pointer.pointer != NULL) { wl_pointer_release(seat->pointer.pointer); seat->pointer.pointer = NULL; } else if (have_pointer && seat->pointer.pointer == NULL) { seat->pointer.pointer = wl_seat_get_pointer(wl_seat); if (seat->bar->running && !seat->pointer.cursor_surface) { seat->pointer.cursor_surface = wl_compositor_create_surface(seat->bar->compositor); assert(seat->pointer.cursor_surface); } wl_pointer_add_listener(seat->pointer.pointer, &pointer_listener, seat); } if (!have_touch && seat->touch.touch != NULL) { wl_touch_release(seat->touch.touch); seat->touch.touch = NULL; } else if (have_touch && seat->touch.touch == NULL) { seat->touch.touch = wl_seat_get_touch(wl_seat); wl_touch_add_listener(seat->touch.touch, &touch_listener, seat); } } static void seat_handle_name(void *data, struct wl_seat *wl_seat, const char *name) { // Who cares } const struct wl_seat_listener seat_listener = { .capabilities = seat_handle_capabilities, .name = seat_handle_name, }; void swaybar_seat_free(struct swaybar_seat *seat) { if (!seat) { return; } if (seat->pointer.pointer != NULL) { wl_pointer_release(seat->pointer.pointer); } if (seat->pointer.cursor_theme != NULL) { wl_cursor_theme_destroy(seat->pointer.cursor_theme); } if (seat->pointer.cursor_surface != NULL) { wl_surface_destroy(seat->pointer.cursor_surface); } if (seat->touch.touch != NULL) { wl_touch_release(seat->touch.touch); } wl_seat_destroy(seat->wl_seat); wl_list_remove(&seat->link); free(seat); }