commit 1537c9dae53eebea4926321aa9f7fd982375859f
parent 48069097ea55021afa0af3c5148cb7caab724dcf
Author: Alexander Orzechowski <alex@ozal.ski>
Date: Sun, 4 Aug 2024 13:06:06 -0400
text_input: Move popup placement to own function
Diffstat:
2 files changed, 84 insertions(+), 69 deletions(-)
diff --git a/include/sway/input/text_input_popup.h b/include/sway/input/text_input_popup.h
@@ -9,6 +9,7 @@ struct sway_input_popup {
struct wlr_scene_tree *scene_tree;
struct sway_popup_desc desc;
struct wlr_input_popup_surface_v2 *popup_surface;
+ struct wlr_output *fixed_output;
struct wl_list link;
diff --git a/sway/input/text_input.c b/sway/input/text_input.c
@@ -128,6 +128,80 @@ static void handle_im_destroy(struct wl_listener *listener, void *data) {
}
}
+static void constrain_popup(struct sway_input_popup *popup) {
+ struct sway_text_input *text_input =
+ relay_get_focused_text_input(popup->relay);
+
+
+ struct wlr_box parent = {0};
+ wlr_scene_node_coords(&popup->desc.relative->parent->node, &parent.x, &parent.y);
+
+ struct wlr_box geo = {0};
+ struct wlr_output *output;
+
+ if (popup->desc.view) {
+ struct sway_view *view = popup->desc.view;
+ output = wlr_output_layout_output_at(root->output_layout,
+ view->container->pending.content_x + view->geometry.x,
+ view->container->pending.content_y + view->geometry.y);
+
+ parent.width = view->geometry.width;
+ parent.height = view->geometry.height;
+ geo = view->geometry;
+ } else {
+ output = popup->fixed_output;
+ }
+
+ struct wlr_box output_box;
+ wlr_output_layout_get_box(root->output_layout, output, &output_box);
+
+ bool cursor_rect = text_input->input->current.features &
+ WLR_TEXT_INPUT_V3_FEATURE_CURSOR_RECTANGLE;
+ struct wlr_box cursor_area;
+ if (cursor_rect) {
+ cursor_area = text_input->input->current.cursor_rectangle;
+ } else {
+ cursor_area = (struct wlr_box) {
+ .width = parent.width,
+ .height = parent.height,
+ };
+ }
+
+ int popup_width = popup->popup_surface->surface->current.width;
+ int popup_height = popup->popup_surface->surface->current.height;
+ int x1 = parent.x + cursor_area.x;
+ int x2 = parent.x + cursor_area.x + cursor_area.width;
+ int y1 = parent.y + cursor_area.y;
+ int y2 = parent.y + cursor_area.y + cursor_area.height;
+ int x = x1;
+ int y = y2;
+
+ int available_right = output_box.x + output_box.width - x1;
+ int available_left = x2 - output_box.x;
+ if (available_right < popup_width && available_left > available_right) {
+ x = x2 - popup_width;
+ }
+
+ int available_down = output_box.y + output_box.height - y2;
+ int available_up = y1 - output_box.y;
+ if (available_down < popup_height && available_up > available_down) {
+ y = y1 - popup_height;
+ }
+
+ wlr_scene_node_set_position(popup->desc.relative, x - parent.x - geo.x, y - parent.y - geo.y);
+ if (cursor_rect) {
+ struct wlr_box box = {
+ .x = x1 - x,
+ .y = y1 - y,
+ .width = cursor_area.width,
+ .height = cursor_area.height,
+ };
+ wlr_input_popup_surface_v2_send_text_input_rectangle(
+ popup->popup_surface, &box);
+ }
+ wlr_scene_node_set_position(&popup->scene_tree->node, x - geo.x, y - geo.y);
+}
+
static void relay_send_im_state(struct sway_input_method_relay *relay,
struct wlr_text_input_v3 *input) {
struct wlr_input_method_v2 *input_method = relay->input_method;
@@ -150,8 +224,7 @@ static void relay_send_im_state(struct sway_input_method_relay *relay,
}
struct sway_input_popup *popup;
wl_list_for_each(popup, &relay->input_popups, link) {
- // send_text_input_rectangle is called in this function
- input_popup_update(popup);
+ constrain_popup(popup);
}
wlr_input_method_v2_send_done(input_method);
// TODO: pass intent, display popup size
@@ -297,50 +370,30 @@ static void input_popup_update(struct sway_input_popup *popup) {
return;
}
- bool cursor_rect = text_input->input->current.features
- & WLR_TEXT_INPUT_V3_FEATURE_CURSOR_RECTANGLE;
struct wlr_surface *focused_surface = text_input->input->focused_surface;
- struct wlr_box cursor_area = text_input->input->current.cursor_rectangle;
- struct wlr_box output_box;
- struct wlr_box parent = {0};
struct wlr_layer_surface_v1 *layer_surface =
wlr_layer_surface_v1_try_from_wlr_surface(focused_surface);
struct wlr_scene_tree *relative_parent;
- struct wlr_box geo = {0};
-
popup->scene_tree = wlr_scene_subsurface_tree_create(root->layers.popup, popup->popup_surface->surface);
if (layer_surface != NULL) {
- struct sway_layer_surface *layer =
- layer_surface->data;
+ struct sway_layer_surface *layer = layer_surface->data;
if (layer == NULL) {
return;
}
relative_parent = layer->scene->tree;
- struct wlr_output *output = layer->layer_surface->output;
- wlr_output_layout_get_box(root->output_layout, output, &output_box);
- int lx, ly;
- wlr_scene_node_coords(&layer->tree->node, &lx, &ly);
- parent.x = lx;
- parent.y = ly;
popup->desc.view = NULL;
+
+ // we don't need to add an event here to NULL out this field because
+ // this field will only be initialized if the popup is part of a layer
+ // surface. Layer surfaces get destroyed as part of the output being
+ // destroyed, thus also trickling down to popups.
+ popup->fixed_output = layer->layer_surface->output;
} else {
struct sway_view *view = view_from_wlr_surface(focused_surface);
relative_parent = view->scene_tree;
- geo = view->geometry;
- int lx, ly;
- wlr_scene_node_coords(&view->scene_tree->node, &lx, &ly);
- struct wlr_output *output = wlr_output_layout_output_at(root->output_layout,
- view->container->pending.content_x + view->geometry.x,
- view->container->pending.content_y + view->geometry.y);
- wlr_output_layout_get_box(root->output_layout, output, &output_box);
- parent.x = lx;
- parent.y = ly;
-
- parent.width = view->geometry.width;
- parent.height = view->geometry.height;
popup->desc.view = view;
}
@@ -354,46 +407,7 @@ static void input_popup_update(struct sway_input_popup *popup) {
return;
}
- if (!cursor_rect) {
- cursor_area.x = 0;
- cursor_area.y = 0;
- cursor_area.width = parent.width;
- cursor_area.height = parent.height;
- }
-
- int popup_width = popup->popup_surface->surface->current.width;
- int popup_height = popup->popup_surface->surface->current.height;
- int x1 = parent.x + cursor_area.x;
- int x2 = parent.x + cursor_area.x + cursor_area.width;
- int y1 = parent.y + cursor_area.y;
- int y2 = parent.y + cursor_area.y + cursor_area.height;
- int x = x1;
- int y = y2;
-
- int available_right = output_box.x + output_box.width - x1;
- int available_left = x2 - output_box.x;
- if (available_right < popup_width && available_left > available_right) {
- x = x2 - popup_width;
- }
-
- int available_down = output_box.y + output_box.height - y2;
- int available_up = y1 - output_box.y;
- if (available_down < popup_height && available_up > available_down) {
- y = y1 - popup_height;
- }
-
- wlr_scene_node_set_position(&relative->node, x - parent.x - geo.x, y - parent.y - geo.y);
- if (cursor_rect) {
- struct wlr_box box = {
- .x = x1 - x,
- .y = y1 - y,
- .width = cursor_area.width,
- .height = cursor_area.height,
- };
- wlr_input_popup_surface_v2_send_text_input_rectangle(
- popup->popup_surface, &box);
- }
- wlr_scene_node_set_position(&popup->scene_tree->node, x - geo.x, y - geo.y);
+ constrain_popup(popup);
}
static void input_popup_set_focus(struct sway_input_popup *popup,