commit 1feb2ce064140ccd318f35eec2fa62c89ed4e9d9
parent da8f24de1d3d5843142be1164919ca6a49155ae9
Author: Brian Ashworth <bosrsf04@gmail.com>
Date: Wed, 9 Jan 2019 00:52:47 -0500
keyboard: update repeat timer before execution
Since the keyboard can be destroyed by executing a binding (reloading
with a different seat attachment config), update the repeat timer before
executing the binding.
Diffstat:
1 file changed, 7 insertions(+), 6 deletions(-)
diff --git a/sway/input/keyboard.c b/sway/input/keyboard.c
@@ -295,14 +295,10 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
get_active_binding(&keyboard->state_keysyms_raw,
config->current_mode->keysym_bindings, &binding,
raw_modifiers, false, input_inhibited, device_identifier);
-
- if (binding) {
- seat_execute_command(seat, binding);
- handled = true;
- }
}
- // Set up (or clear) keyboard repeat for a pressed binding
+ // Set up (or clear) keyboard repeat for a pressed binding. Since the
+ // binding may remove the keyboard, the timer needs to be updated first
if (binding && wlr_device->keyboard->repeat_info.delay > 0) {
keyboard->repeat_binding = binding;
if (wl_event_source_timer_update(keyboard->key_repeat_source,
@@ -316,6 +312,11 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
}
}
+ if (binding) {
+ seat_execute_command(seat, binding);
+ handled = true;
+ }
+
// Compositor bindings
if (!handled && event->state == WLR_KEY_PRESSED) {
handled = keyboard_execute_compositor_binding(