commit 2cae0d5e3a9c5abc7c2aa2aad4021c86730b2ec9
parent bfdee1319ffc8a720d0536a752a19ba23615a1e2
Author: Ryan Dwyer <ryandwyer1@gmail.com>
Date: Fri, 29 Mar 2019 18:29:34 +1000
Fix null pointer crash when doing tiling drag
* Create layout S[V[view view] view]
* Drag bottom view to the top
* Sway would crash when the cursor hovers the V[view view] title while
dragging
Diffstat:
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/sway/input/seatop_move_tiling.c b/sway/input/seatop_move_tiling.c
@@ -108,7 +108,7 @@ static void handle_motion_postthreshold(struct sway_seat *seat) {
}
if (node->type == N_WORKSPACE) {
- // Emtpy workspace
+ // Empty workspace
e->target_node = node;
e->target_edge = WLR_EDGE_NONE;
workspace_get_box(node->sway_workspace, &e->drop_box);
@@ -164,7 +164,7 @@ static void handle_motion_postthreshold(struct sway_seat *seat) {
// Use the hovered view - but we must be over the actual surface
con = node->sway_container;
- if (!con->view->surface || node == &e->con->node
+ if (!con->view || !con->view->surface || node == &e->con->node
|| node_has_ancestor(node, &e->con->node)) {
e->target_node = NULL;
e->target_edge = WLR_EDGE_NONE;