commit 2e06403548fa5e940e01b810e538fd46d61c89c7
parent 837605d68dc6112682bce0f133e3ba0b4dcfd440
Author: Kenny Levinsen <kl@kl.wtf>
Date: Wed, 3 Mar 2021 16:17:45 +0100
container: Add view_container_content_at
container_at checks if the position provided matches the currently
focused container with view_container_at as a fast path.
view_container_at checks using the main container geometry, which
includes the titlebar and border area. If a tabbed container is focused,
then positions over unfocused tabs are incorrectly reported as belonging
to the focused container, breaking focus on click.
Add view_container_content_at for use in the focused container fast path
which only tests container content area, and fall back to full workspace
scans for border and titlebar areas.
Closes: https://github.com/swaywm/sway/issues/6074
Diffstat:
1 file changed, 25 insertions(+), 2 deletions(-)
diff --git a/sway/tree/container.c b/sway/tree/container.c
@@ -311,7 +311,30 @@ static struct sway_container *floating_container_at(double lx, double ly,
return NULL;
}
-struct sway_container *view_container_at(struct sway_node *parent,
+static struct sway_container *view_container_content_at(struct sway_node *parent,
+ double lx, double ly,
+ struct wlr_surface **surface, double *sx, double *sy) {
+ if (!sway_assert(node_is_view(parent), "Expected a view")) {
+ return NULL;
+ }
+
+ struct sway_container *container = parent->sway_container;
+ struct wlr_box box = {
+ .x = container->pending.content_x,
+ .y = container->pending.content_y,
+ .width = container->pending.content_width,
+ .height = container->pending.content_height,
+ };
+
+ if (wlr_box_contains_point(&box, lx, ly)) {
+ surface_at_view(parent->sway_container, lx, ly, surface, sx, sy);
+ return container;
+ }
+
+ return NULL;
+}
+
+static struct sway_container *view_container_at(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
if (!sway_assert(node_is_view(parent), "Expected a view")) {
@@ -395,7 +418,7 @@ struct sway_container *container_at(struct sway_workspace *workspace,
}
// Tiling (focused)
if (focus && focus->view && !is_floating) {
- if ((c = view_container_at(&focus->node, lx, ly, surface, sx, sy))) {
+ if ((c = view_container_content_at(&focus->node, lx, ly, surface, sx, sy))) {
return c;
}
}