commit 3686724c9e5fb68cc343409f1f3a9b72e1537a37
parent 5f6dcffe473cf14500fec94964ceeace0f8922bb
Author: Drew DeVault <sir@cmpwn.com>
Date: Wed, 29 Aug 2018 08:40:13 -0400
Merge pull request #2531 from RyanDwyer/maybe-fix-transaction-crash
Don't use bitfield to test for similar transactions
Diffstat:
1 file changed, 17 insertions(+), 3 deletions(-)
diff --git a/sway/desktop/transaction.c b/sway/desktop/transaction.c
@@ -22,7 +22,6 @@ struct sway_transaction {
list_t *instructions; // struct sway_transaction_instruction *
size_t num_waiting;
size_t num_configures;
- uint32_t con_ids; // Bitwise XOR of view container IDs
struct timespec commit_time;
};
@@ -228,6 +227,22 @@ static void transaction_apply(struct sway_transaction *transaction) {
static void transaction_commit(struct sway_transaction *transaction);
+// Return true if both transactions operate on the same containers
+static bool transaction_same_containers(struct sway_transaction *a,
+ struct sway_transaction *b) {
+ if (a->instructions->length != b->instructions->length) {
+ return false;
+ }
+ for (int i = 0; i < a->instructions->length; ++i) {
+ struct sway_transaction_instruction *a_inst = a->instructions->items[i];
+ struct sway_transaction_instruction *b_inst = b->instructions->items[i];
+ if (a_inst->container != b_inst->container) {
+ return false;
+ }
+ }
+ return true;
+}
+
static void transaction_progress_queue() {
if (!server.transactions->length) {
return;
@@ -252,7 +267,7 @@ static void transaction_progress_queue() {
while (server.transactions->length >= 2) {
struct sway_transaction *a = server.transactions->items[0];
struct sway_transaction *b = server.transactions->items[1];
- if (a->con_ids == b->con_ids) {
+ if (transaction_same_containers(a, b)) {
list_del(server.transactions, 0);
transaction_destroy(a);
} else {
@@ -304,7 +319,6 @@ static void transaction_commit(struct sway_transaction *transaction) {
instruction->state.view_width,
instruction->state.view_height);
++transaction->num_waiting;
- transaction->con_ids ^= con->id;
// From here on we are rendering a saved buffer of the view, which
// means we can send a frame done event to make the client redraw it