commit 3d29d833b133d48abfa87c1a79d8fbb507fd1426
parent 941ca5c8fd289b6ca0178f65b697aa36fb4e71d3
Author: emersion <contact@emersion.fr>
Date: Thu, 29 Mar 2018 21:42:56 -0400
Merge pull request #1652 from ascent12/glclear
Clear buffer after beginning renderer
Diffstat:
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/sway/desktop/output.c b/sway/desktop/output.c
@@ -197,14 +197,15 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
struct sway_output *soutput = wl_container_of(listener, soutput, frame);
struct wlr_output *wlr_output = data;
struct sway_server *server = soutput->server;
- float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
- wlr_renderer_clear(renderer, clear_color);
int buffer_age = -1;
wlr_output_make_current(wlr_output, &buffer_age);
wlr_renderer_begin(server->renderer, wlr_output->width, wlr_output->height);
+ float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
+ wlr_renderer_clear(renderer, clear_color);
+
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);