sway

i3-compatible Wayland compositor
git clone https://git.awy.one/sway
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commit 48c98b676f73f5e588c2a8d724a8fc5d411162a2
parent ebcdce457a318a0c23509fe1e5ab3a3dc94f24b6
Author: emersion <contact@emersion.fr>
Date:   Sun,  8 Jul 2018 22:56:25 +0100

Implement `focus mode_toggle`

Diffstat:
Msway/commands/focus.c | 32+++++++++++++++++++++++++++++---
1 file changed, 29 insertions(+), 3 deletions(-)

diff --git a/sway/commands/focus.c b/sway/commands/focus.c @@ -1,10 +1,12 @@ #include <strings.h> #include <wlr/util/log.h> #include "log.h" +#include "sway/commands.h" #include "sway/input/input-manager.h" #include "sway/input/seat.h" +#include "sway/tree/arrange.h" #include "sway/tree/view.h" -#include "sway/commands.h" +#include "sway/tree/workspace.h" static bool parse_movement_direction(const char *name, enum movement_direction *out) { @@ -27,6 +29,21 @@ static bool parse_movement_direction(const char *name, return true; } +static struct cmd_results *focus_mode(struct sway_container *con, + struct sway_seat *seat, bool floating) { + struct sway_container *ws = con->type == C_WORKSPACE ? + con : container_parent(con, C_WORKSPACE); + struct sway_container *new_focus = ws; + if (floating) { + new_focus = ws->sway_workspace->floating; + if (new_focus->children->length == 0) { + return cmd_results_new(CMD_SUCCESS, NULL, NULL); + } + } + seat_set_focus(seat, seat_get_active_child(seat, new_focus)); + return cmd_results_new(CMD_SUCCESS, NULL, NULL); +} + struct cmd_results *cmd_focus(int argc, char **argv) { struct sway_container *con = config->handler_context.current_container; struct sway_seat *seat = config->handler_context.seat; @@ -40,11 +57,20 @@ struct cmd_results *cmd_focus(int argc, char **argv) { return cmd_results_new(CMD_SUCCESS, NULL, NULL); } - // TODO mode_toggle + if (strcmp(argv[0], "floating") == 0) { + return focus_mode(con, seat, true); + } else if (strcmp(argv[0], "tiling") == 0) { + return focus_mode(con, seat, false); + } else if (strcmp(argv[0], "mode_toggle") == 0) { + return focus_mode(con, seat, !container_is_floating(con)); + } + + // TODO: focus output <direction|name> enum movement_direction direction = 0; if (!parse_movement_direction(argv[0], &direction)) { return cmd_results_new(CMD_INVALID, "focus", - "Expected 'focus <direction|parent|child|mode_toggle>' or 'focus output <direction|name>'"); + "Expected 'focus <direction|parent|child|mode_toggle|floating|tiling>' " + "or 'focus output <direction|name>'"); } struct sway_container *next_focus = container_get_in_direction(