commit 679c7b397c4e9dfdc69d6c67c523494dfe987f60
parent c805e42635f3935ccf0ce927143433b94c78a3e7
Author: David Eklov <david.eklov@gmail.com>
Date: Mon, 11 Jul 2016 00:03:15 -0500
Use int instead of wl_fixed_t for mouse coordinates
Diffstat:
2 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/include/client/window.h b/include/client/window.h
@@ -28,10 +28,10 @@ struct cursor {
};
struct pointer_input {
- wl_fixed_t last_x;
- wl_fixed_t last_y;
+ int last_x;
+ int last_y;
- void (*notify)(struct window *window, wl_fixed_t x, wl_fixed_t y, uint32_t button);
+ void (*notify)(struct window *window, int x, int y, uint32_t button);
};
struct window {
diff --git a/wayland/window.c b/wayland/window.c
@@ -32,8 +32,8 @@ static void pointer_handle_motion(void *data, struct wl_pointer *pointer,
uint32_t time, wl_fixed_t sx_w, wl_fixed_t sy_w) {
struct window *window = data;
- window->pointer_input.last_x = sx_w;
- window->pointer_input.last_y = sy_w;
+ window->pointer_input.last_x = wl_fixed_to_int(sx_w);
+ window->pointer_input.last_y = wl_fixed_to_int(sy_w);
}
static void pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial,