sway

i3-compatible Wayland compositor
git clone https://git.awy.one/sway
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commit 782d0e087e7d345d8218a96d13f2a4844765e8ed
parent 32193c7e4def7c0ba9cf8a7fcff02b1840d2b279
Author: emersion <contact@emersion.fr>
Date:   Fri, 17 Aug 2018 13:33:21 +0100

Merge pull request #2474 from RyanDwyer/transactionise-csd

Add using_csd variable to transaction state
Diffstat:
Minclude/sway/tree/container.h | 1+
Msway/desktop/render.c | 6+++---
Msway/desktop/transaction.c | 1+
3 files changed, 5 insertions(+), 3 deletions(-)

diff --git a/include/sway/tree/container.h b/include/sway/tree/container.h @@ -83,6 +83,7 @@ struct sway_container_state { bool border_bottom; bool border_left; bool border_right; + bool using_csd; // Workspace properties struct sway_container *ws_fullscreen; diff --git a/sway/desktop/render.c b/sway/desktop/render.c @@ -266,7 +266,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage, render_view_toplevels(view, output, damage, view->swayc->alpha); } - if (view->using_csd) { + if (view->swayc->current.using_csd) { return; } @@ -585,7 +585,7 @@ static void render_container_simple(struct sway_output *output, marks_texture = view->marks_unfocused; } - if (!view->using_csd) { + if (!view->swayc->current.using_csd) { if (state->border == B_NORMAL) { render_titlebar(output, damage, child, state->swayc_x, state->swayc_y, state->swayc_width, colors, @@ -777,7 +777,7 @@ static void render_floating_container(struct sway_output *soutput, marks_texture = view->marks_unfocused; } - if (!view->using_csd) { + if (!view->swayc->current.using_csd) { if (con->current.border == B_NORMAL) { render_titlebar(soutput, damage, con, con->current.swayc_x, con->current.swayc_y, con->current.swayc_width, colors, diff --git a/sway/desktop/transaction.c b/sway/desktop/transaction.c @@ -107,6 +107,7 @@ static void copy_pending_state(struct sway_container *container, state->border_left = view->border_left; state->border_right = view->border_right; state->border_bottom = view->border_bottom; + state->using_csd = view->using_csd; } else if (container->type == C_WORKSPACE) { state->ws_fullscreen = container->sway_workspace->fullscreen; state->ws_floating = container->sway_workspace->floating;