commit 7916eb70b9da856377648cb8144c0e93f105d089
parent 3a4564a3670f11794a8f8de28b394bb7774610fd
Author: crondog <crondog@gmail.com>
Date: Thu, 28 Jan 2016 22:10:56 +1100
commands: move position mouse
Bounds checking works ok except it overlaps the bar. Just like with
normal floating. Should be fixed once swaybar is fixed.
Diffstat:
1 file changed, 21 insertions(+), 0 deletions(-)
diff --git a/sway/commands.c b/sway/commands.c
@@ -854,6 +854,27 @@ static struct cmd_results *cmd_move(int argc, char **argv) {
focused = swayc_active_workspace();
}
set_focused_container(focused);
+ } else if (strcasecmp(argv[0], "position") == 0 && strcasecmp(argv[1], "mouse") == 0) {
+ if (view->is_floating) {
+ swayc_t *output = swayc_parent_by_type(view, C_OUTPUT);
+ const struct wlc_geometry *geometry = wlc_view_get_geometry(view->handle);
+ const struct wlc_size *size = wlc_output_get_resolution(output->handle);
+ struct wlc_geometry g = *geometry;
+
+ struct wlc_point origin;
+ wlc_pointer_get_position(&origin);
+
+ int32_t x = origin.x - g.size.w / 2;
+ int32_t y = origin.y - g.size.h / 2;
+
+ uint32_t w = size->w - g.size.w;
+ uint32_t h = size->h - g.size.h;
+
+ view->x = g.origin.x = MIN(w, MAX(x, 0));
+ view->y = g.origin.y = MIN(h, MAX(y, 0));
+
+ wlc_view_set_geometry(view->handle, 0, &g);
+ }
} else {
return cmd_results_new(CMD_INVALID, "move", expected_syntax);
}