sway

i3-compatible Wayland compositor
git clone https://git.awy.one/sway
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commit 8fecf3aa8c0cdff23a75a5f20b4a3423a43e9bc5
parent fb6d61b58f4deeea4a5738473424fc80c00f9415
Author: alex-huff <alexhuff@bakahuff.com>
Date:   Fri,  9 May 2025 14:35:30 -0500

transaction: reparent scenes of containers behind fullscreen containers

Currently we do a good job of reparenting the scenes of a container when
it moves into a disabled workspace. We need to do this since normally
the scenes are reparented in the 'arrange_{children,container}'
functions but these don't get called for disabled workspaces. However,
the 'arrange_{children,container}' functions also don't get called when
there is a fullscreen container hiding them.

This commit makes sure to call 'disable_workspace' on workspaces with a
fullscreen container so that when a container is moved into the
workspace its scenes will be properly reparented. Also, when there is a
fullscreen global container 'disable_workspace' is called for all
workspaces since the scenes of a previously fullscreen global container
may still be parented in the 'fullscreen_global' layer.
Fixes #8705 #8659 #8432

Diffstat:
Msway/desktop/transaction.c | 13+++++++++++--
1 file changed, 11 insertions(+), 2 deletions(-)

diff --git a/sway/desktop/transaction.c b/sway/desktop/transaction.c @@ -587,13 +587,13 @@ static void arrange_output(struct sway_output *output, int width, int height) { wlr_scene_node_set_enabled(&child->layers.tiling->node, !fs); wlr_scene_node_set_enabled(&child->layers.fullscreen->node, fs); - arrange_workspace_floating(child); - wlr_scene_node_set_enabled(&output->layers.shell_background->node, !fs); wlr_scene_node_set_enabled(&output->layers.shell_bottom->node, !fs); wlr_scene_node_set_enabled(&output->layers.fullscreen->node, fs); if (fs) { + disable_workspace(child); + wlr_scene_rect_set_size(output->fullscreen_background, width, height); arrange_fullscreen(child->layers.fullscreen, fs, child, @@ -609,6 +609,8 @@ static void arrange_output(struct sway_output *output, int width, int height) { area->width - gaps->left - gaps->right, area->height - gaps->top - gaps->bottom); } + + arrange_workspace_floating(child); } else { wlr_scene_node_set_enabled(&child->layers.tiling->node, false); wlr_scene_node_set_enabled(&child->layers.fullscreen->node, false); @@ -665,6 +667,13 @@ static void arrange_root(struct sway_root *root) { wlr_scene_output_set_position(output->scene_output, output->lx, output->ly); + // disable all workspaces to get to a known state + for (int j = 0; j < output->current.workspaces->length; j++) { + struct sway_workspace *workspace = output->current.workspaces->items[j]; + disable_workspace(workspace); + } + + // arrange the active workspace if (ws) { arrange_workspace_floating(ws); }