commit f42bf0ad4abe185200b68ebce4848b80366cc474
parent e0d0e8f840271ab12533cb16c9a7ccba237adcb3
Author: Rostislav Pehlivanov <atomnuker@gmail.com>
Date: Sat, 30 Jun 2018 11:11:06 +0100
container_at_view: don't offset the view by the window geometry
Fixes floating window input offsets. As discussed on IRC with emersion,
this shouldn't have been done in the first place.
Diffstat:
1 file changed, 0 insertions(+), 10 deletions(-)
diff --git a/sway/tree/container.c b/sway/tree/container.c
@@ -507,21 +507,11 @@ static struct sway_container *container_at_view(struct sway_container *swayc,
view_sx, view_sy, &_sx, &_sy);
break;
case SWAY_VIEW_XDG_SHELL_V6:
- // the top left corner of the sway container is the
- // coordinate of the top left corner of the window geometry
- view_sx += sview->wlr_xdg_surface_v6->geometry.x;
- view_sy += sview->wlr_xdg_surface_v6->geometry.y;
-
_surface = wlr_xdg_surface_v6_surface_at(
sview->wlr_xdg_surface_v6,
view_sx, view_sy, &_sx, &_sy);
break;
case SWAY_VIEW_XDG_SHELL:
- // the top left corner of the sway container is the
- // coordinate of the top left corner of the window geometry
- view_sx += sview->wlr_xdg_surface->geometry.x;
- view_sy += sview->wlr_xdg_surface->geometry.y;
-
_surface = wlr_xdg_surface_surface_at(
sview->wlr_xdg_surface,
view_sx, view_sy, &_sx, &_sy);